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Rules You have to read the rues before you make a character. |
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Rules by Zeno May 1, 2010 8:52:33 GMT -5 |
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Story so far If you want to know just what F.U.B.A.R. Inc. does, then come here. You'll find what you need. |
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F.U.B.A.R. Inc. & Story by Zeno May 1, 2010 9:21:14 GMT -5 |
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Character Profiles This is where the profiles go. |
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Michael McBride by sloth Mar 3, 2012 18:45:58 GMT -5 |
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15th Floor: Boss' Office This is the Boss' office. Unlike the rest of the building, the Boss' office covered in wood. Fine ebony walls, floors and ceilings everywhere. No one knows who the Boss is, or what the Boss looks like. However, all orders go from the Boss to his/her secretary, who relays the orders to whoever it concerns. The furthest anyone gets to the Boss' office is the secretary. The Boss' door is always locked. |
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Command Room Once you have accepted a bounty, you go to the Command Room. It's dark and filled with lots of blinking lights. In the center of the room is a circle that's glowing red. All you have to do is tell the coordinates to the Teleport Manager, and step into the circle. The staff will do the rest, and off you go to your destination. |
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Reception Walking in through the thick steel doors of F.U.B.A.R. Inc, you will find a long hallway with onyx floor and walls and ceiling made of steel. In the middle of the hallway is a desk with a receptionist behind it, and at the end of the hallway is the elevator. |
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2nd Floor: Bounty Office This is the Bounty Office. Walking in, you will find a huge steel room, filled with rows upon rows of computers, where you identify yourself and sign up for bounties. The walls are riddled with screens, all of them flashing different images and profiles of bounties. |
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3rd Floor: Training Facilities Stepping onto the 3rd floor, you will find yourself staring down a long hallway, the several doors on every side. Through these doors are a gym, spa, swimming pool, sauna, and pretty much anything you need to get into shape and/or relax. |
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4th Floor: Cafeteria This is the Cafeteria. This huge, steel room is filled with tables and chairs, and nothing else. On the tables, in front of each chair, there is a plate. Next to this is a small screen with a selection of thousands of meals on it. Just select your meal, and it will appear on the plate, along with utensils. When you're done, just push 'Done' on the menu, and the remains and utensils will disappear. |
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5-13th Floor: Sleeping Quarters Though most Bounty Hunters don't spend enough time in F.U.B.A.R. Inc. to get tired, there are Sleeping Quarters available for you if you get tired. They come complete with a bed, TV, and a shower, along with a small kitchen. |
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Health Center The Health Center is jokingly called so. Everything in here brings you pain. However, most of that is for the best, since this is where you can get cybernetic implants and upgrades. However, it's not the most pleasant place in the world, seeing as the Torture & Interrogation department is right next to the Operation Rooms. |
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R&D Department This is the R&D Department. Hardly anyone comes here, due to the fact that the scientists are very grumpy, and don't want to be disturbed. Another reason is that Mike and Shaun are in charge of the R&D Department. They are scary scientists, who always want to try out their latest inventions on willing and unwilling subjects. |
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Armory This is the Armory. This is where you get your weapons, any weapon you want. The people who work here are grumpy and gun nuts. You don't want to stay down here for long. |
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Lawns The lawns are just that. Lawns that cover practically the whole island. This is where most people go to just relax and take some time off, basking in the sun. |
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Old Friends (Open) by Zeno Apr 13, 2011 3:19:37 GMT -5 |
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Training Grounds The training grounds take up roughly two fifths of the island. Here, there's a a track for running, a shooting range, and several training dummies for martial arts training. |
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Power of the Fists (Open) by sloth May 18, 2010 1:56:39 GMT -5 |
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Third Strike Bar If you go as far to the south as you can, until you get to the edge of the island, you will reach a bar, built from concrete, reaching two stories. This is the Third Strike Bar, where all the F.U.B.A.R. Inc. failures spend most of their time, drinking away their depression. However, some seasoned Bounty Hunters come there sometimes, just to laugh at the misfortune of the others. Some just go there to get drunk. |
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Time to laugh (Sloth) by sloth May 8, 2010 0:17:17 GMT -5 |
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Downtown Downtown is, despite the name, a whole city on the high-tech World-113. Even at night, this city is as bright as day, filled with flashing neon lights. |
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Investigation and Interrogation (Zeno) by sloth Jan 30, 2012 0:58:47 GMT -5 |
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Club 666 This is Club 666, a club filled with scum. Junkies, drug dealers, killers, rapists, sadists, the scum of the earth come here to party. This is a great place to look for bounties in. |
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Noire Noire is the most massive - and the only - city on 208, named because it looks like a detective noire film stuck in the 1940's. Good or bad, it's up to you. |
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Mickey's Pub Mickey's Pub, not one of the most popular bars in Noire, but it's the most informative. If anything happens in Noire, then Mickey's the one to go to for the details. |
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Utopia Utopia, the city encompassing this entire planet, is anything but it's namesake. Utopia might've started out that way, but by now it's like New York City on a steroid-amphetamine cocktail. Crime and violence are a big part of the business ventures here. Though at least they have the poverty going for them, as it's practically nonexistent. The main law enforcement of Utopia (UPD) is greatly aware of FUBAR's presence, and often contracts them to help them out a bit with cases of all shapes and sizes. |
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UPD, 19TH Precinct The 19TH Precinct of the Utopia Police Department is the place where FUBAR operators enter and leave 357, getting their cases from the Unit that's in charge of the investigation they're handling. |
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Anarchave Anarchave, the place where Anarchists conglomerate. |
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Dustbowl Dustbowl. |
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The Warzone This world used to have a name other than The Warzone, but it was lost because of the warfare between the several factions that have taken up residence on the world. |
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Flying Brass (Zeno) by sloth Mar 3, 2012 18:46:53 GMT -5 |
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Character Journals Does your character have a journal? Or maybe a Hunter Log? Please make one if you want. |
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Sloth Journal by sloth May 3, 2010 0:35:22 GMT -5 |
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Character Relationships This is where you post your character's relationship chart. |
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General Board You can talk about anything here Moderator: Zeno |
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Sick Shit! by Zeno May 4, 2010 16:44:45 GMT -5 |
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